Misc: Kill trailing white spaces
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@@ -915,7 +915,7 @@ void Creature::UpdateAttackPowerAndDamage(bool ranged)
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SetInt32Value(index, uint32(baseAttackPower)); // UNIT_FIELD_(RANGED)_ATTACK_POWER
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SetInt32Value(indexModPos, uint32(attackPowerMod > 0.f ? attackPowerMod : 0.f)); // UNIT_FIELD_(RANGED)_ATTACK_POWER_MOD_POS
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SetInt32Value(indexModNeg, uint32(attackPowerMod < 0.f ? -attackPowerMod : 0.f)); // UNIT_FIELD_(RANGED)_ATTACK_POWER_MOD_NEG
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SetInt32Value(indexModNeg, uint32(attackPowerMod < 0.f ? -attackPowerMod : 0.f)); // UNIT_FIELD_(RANGED)_ATTACK_POWER_MOD_NEG
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SetFloatValue(indexMulti, attackPowerMultiplier); // UNIT_FIELD_(RANGED)_ATTACK_POWER_MULTIPLIER
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// automatically update weapon damage after attack power modification
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