Core/Packets: corrected another packet structure part in attacker state update packet to match structure of packet parser

This commit is contained in:
Ovahlord committed 2020-05-23 21:00:37 +02:00
1 parent 1e93b90397
commit 91c0f13f77
2 files changed
+6 -4

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@@ -51,7 +51,7 @@ WorldPacket const* WorldPackets::CombatLog::AttackerStateUpdate::Write()
if (HitInfo & HITINFO_UNK1)
{
_worldPacket << uint32(UnkState.State1);
_worldPacket << int32(UnkState.State1);
_worldPacket << float(UnkState.State2);
_worldPacket << float(UnkState.State3);
_worldPacket << float(UnkState.State4);
@@ -62,7 +62,8 @@ WorldPacket const* WorldPackets::CombatLog::AttackerStateUpdate::Write()
_worldPacket << float(UnkState.State9);
_worldPacket << float(UnkState.State10);
_worldPacket << float(UnkState.State11);
_worldPacket << uint32(UnkState.State12);
_worldPacket << int32(UnkState.State12);
_worldPacket << int32(UnkState.State13);
}
return &_worldPacket;