Core/Packets: converted SMSG_PET_ACTION_FEEDBACK to packet class and added spellId argument to Unit::SendPetActionFeedback

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Ovahlord committed 2022-12-11 20:03:57 +01:00
1 parent ec97df6528
commit 92c9661804
4 files changed
+36 -5

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+6 -4
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@@ -59,6 +59,7 @@
#include "OutdoorPvP.h"
#include "PassiveAI.h"
#include "Pet.h"
#include "PetPackets.h"
#include "PetAI.h"
#include "PhasingHandler.h"
#include "Player.h"
@@ -10196,15 +10197,16 @@ void Unit::TriggerAurasProcOnEvent(ProcEventInfo& eventInfo, AuraApplicationProc
}
///----------Pet responses methods-----------------
void Unit::SendPetActionFeedback(uint8 msg)
void Unit::SendPetActionFeedback(uint8 response, uint32 spellId /*=0*/)
{
Unit* owner = GetOwner();
if (!owner || owner->GetTypeId() != TYPEID_PLAYER)
return;
WorldPacket data(SMSG_PET_ACTION_FEEDBACK, 1);
data << uint8(msg);
owner->ToPlayer()->SendDirectMessage(&data);
WorldPackets::Pet::PetActionFeedback actionFeedback;
actionFeedback.Response = response;
actionFeedback.SpellID = spellId;
owner->ToPlayer()->SendDirectMessage(actionFeedback.Write());
}
void Unit::SendPetTalk(uint32 pettalk)