diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 53ee4bea97..2f5f2d93a1 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3025,6 +3025,11 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->Effects[j].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER); } + // disable proc for magnet auras, they're handled differently + for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) + if (spellInfo->Effects[j].IsAura(SPELL_AURA_SPELL_MAGNET)) + spellInfo->ProcFlags = 0; + if (spellInfo->ActiveIconID == 2158) // flight spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;