*Remove obsolete code for Arcane Blast
*Reduce amount of auras removed at arena match start. --HG-- branch : trunk
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@@ -423,15 +423,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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break;
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}
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case SPELLFAMILY_MAGE:
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{
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// Arcane Blast
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if(m_spellInfo->SpellFamilyFlags[0] & 0x20000000)
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{
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m_caster->CastSpell(m_caster,36032,true);
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}
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break;
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}
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case SPELLFAMILY_WARRIOR:
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{
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// Bloodthirst
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