diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index d6b029eb22..112c4ae9be 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -332,7 +332,7 @@ bool GameObject::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* map, u if (uint32 linkedEntry = GetGOInfo()->GetLinkedGameObjectEntry()) { GameObject* linkedGO = new GameObject(); - if (linkedGO->Create(map->GenerateLowGuid(), linkedEntry, map, phaseMask, pos, rotation, 255, GO_STATE_READY)) + if (linkedGO->Create(map->GenerateLowGuid(), linkedEntry, map, 0, pos, rotation, 255, GO_STATE_READY)) { SetLinkedTrap(linkedGO); map->AddToMap(linkedGO);