Core/Spells: reworked handling for Death Knight's improved presence talents.

*todo: validate if improved presences are suposed to activate after learning or on next presence switching
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Ovahlord committed 2019-08-25 13:33:53 +02:00
1 parent e63f663f3b
commit 94e21bab21
3 files changed
+101 -214

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@@ -73,13 +73,10 @@ enum DeathKnightSpells
SPELL_DK_GLYPH_OF_ICEBOUND_FORTITUDE = 58625,
SPELL_DK_HOWLING_BLAST = 49184,
SPELL_DK_ICY_TOUCH = 45477,
SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1 = 50365,
SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611,
SPELL_DK_IMPROVED_BLOOD_PRESENCE = 63611,
SPELL_DK_IMPROVED_DEATH_STRIKE = 62905,
SPELL_DK_IMPROVED_FROST_PRESENCE_R1 = 50384,
SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED = 63621,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1 = 50391,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
SPELL_DK_IMPROVED_FROST_PRESENCE = 63621,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE = 63622,
SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736,
SPELL_DK_MASTER_OF_GHOULS = 52143,
@@ -105,7 +102,10 @@ enum DeathKnightSpells
enum DKSpellIcons
{
DK_ICON_ID_RUNIC_CORRUPTION = 4068,
DK_ICON_ID_RESILIENT_INFECTION = 1910
DK_ICON_ID_RESILIENT_INFECTION = 1910,
DK_ICON_ID_IMPROVED_UNHOLY_PRESENCE = 2633,
DK_ICON_ID_IMPROVED_FROST_PRESENCE = 2632,
DK_ICON_ID_IMPROVED_BLOOD_PRESENCE = 2636,
};
// 48707 - Anti-Magic Shell (on self)
@@ -636,132 +636,6 @@ class spell_dk_icebound_fortitude : public AuraScript
}
};
// -50365 - Improved Blood Presence
class spell_dk_improved_blood_presence : public AuraScript
{
PrepareAuraScript(spell_dk_improved_blood_presence);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_FROST_PRESENCE,
SPELL_DK_UNHOLY_PRESENCE,
SPELL_DK_BLOOD_PRESENCE_TRIGGERED
});
}
void HandleModDamagePctTaken(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if ((target->HasAura(SPELL_DK_FROST_PRESENCE) || target->HasAura(SPELL_DK_UNHOLY_PRESENCE)) && !target->HasAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED))
target->CastCustomSpell(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, SPELLVALUE_BASE_POINT0, -aurEff->GetAmount(), target, true, nullptr, aurEff);
}
void HandleModAttackerMeleeCritChance(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if (target->HasAura(SPELL_DK_BLOOD_PRESENCE))
if (AuraEffect* triggeredEff = target->GetAuraEffect(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, EFFECT_1))
triggeredEff->SetAmount(aurEff->GetAmount());
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if (target->HasAura(SPELL_DK_BLOOD_PRESENCE))
{
if (AuraEffect* triggeredEff = target->GetAuraEffect(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, EFFECT_1))
triggeredEff->SetAmount(0);
}
else
target->RemoveAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_blood_presence::HandleModDamagePctTaken, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_blood_presence::HandleModAttackerMeleeCritChance, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_blood_presence::HandleEffectRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// -50384 - Improved Frost Presence
class spell_dk_improved_frost_presence : public AuraScript
{
PrepareAuraScript(spell_dk_improved_frost_presence);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_UNHOLY_PRESENCE,
SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED
});
}
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if ((target->HasAura(SPELL_DK_BLOOD_PRESENCE) || target->HasAura(SPELL_DK_UNHOLY_PRESENCE))
&& !target->HasAura(SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED))
{
CustomSpellValues val;
val.AddSpellMod(SPELLVALUE_BASE_POINT0, aurEff->GetAmount());
val.AddSpellMod(SPELLVALUE_BASE_POINT1, aurEff->GetAmount());
target->CastCustomSpell(SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED, val, target, TRIGGERED_FULL_MASK, nullptr, aurEff);
}
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_frost_presence::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_frost_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// -50391 - Improved Unholy Presence
class spell_dk_improved_unholy_presence : public AuraScript
{
PrepareAuraScript(spell_dk_improved_unholy_presence);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_FROST_PRESENCE,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED
});
}
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if ((target->HasAura(SPELL_DK_BLOOD_PRESENCE) || target->HasAura(SPELL_DK_FROST_PRESENCE)) && !target->HasAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED))
target->CastCustomSpell(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), target, true, nullptr, aurEff);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_unholy_presence::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_unholy_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 73975 - Necrotic Strike
class spell_dk_necrotic_strike : public AuraScript
{
@@ -892,110 +766,106 @@ class spell_dk_presence : public AuraScript
{
return ValidateSpellInfo(
{
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_FROST_PRESENCE,
SPELL_DK_UNHOLY_PRESENCE,
SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1,
SPELL_DK_IMPROVED_FROST_PRESENCE_R1,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1,
SPELL_DK_FROST_PRESENCE,
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_BLOOD_PRESENCE_TRIGGERED,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED,
SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED,
SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED
SPELL_DK_IMPROVED_UNHOLY_PRESENCE,
SPELL_DK_IMPROVED_FROST_PRESENCE,
SPELL_DK_IMPROVED_BLOOD_PRESENCE
});
}
void HandleRunicPowerLoss(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->SetPower(POWER_RUNIC_POWER, 0);
}
void HandleImprovedBloodPresence(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
void HandlePresenceEffects(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
uint32 spellId = GetSpellInfo()->Id;
// Improved Blood Presence Rune Regeneration Bonus
if (GetSpellInfo()->Id == SPELL_DK_BLOOD_PRESENCE)
{
if (Aura const* aura = target->GetAuraOfRankedSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1))
if (AuraEffect const* impAurEff = aura->GetEffect(EFFECT_2))
if (!target->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
{
CustomSpellValues val;
val.AddSpellMod(SPELLVALUE_BASE_POINT0, impAurEff->GetAmount());
val.AddSpellMod(SPELLVALUE_BASE_POINT1, impAurEff->GetAmount());
target->CastCustomSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED, val, target, TRIGGERED_FULL_MASK, nullptr, aurEff);
}
}
target->SetPower(POWER_RUNIC_POWER, 0);
if (Aura const* aura = target->GetAuraOfRankedSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1))
// Improved Unholy Presence
if (spellId == SPELL_DK_UNHOLY_PRESENCE || spellId == SPELL_DK_FROST_PRESENCE)
if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_UNHOLY_PRESENCE, EFFECT_0))
target->CastCustomSpell(SPELL_DK_IMPROVED_UNHOLY_PRESENCE, SPELLVALUE_BASE_POINT0, eff->GetAmount(), target, true, nullptr, aurEff);
// Improved Frost Presence
if (spellId == SPELL_DK_UNHOLY_PRESENCE || spellId == SPELL_DK_BLOOD_PRESENCE)
if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_FROST_PRESENCE, EFFECT_0))
target->CastCustomSpell(SPELL_DK_IMPROVED_FROST_PRESENCE, SPELLVALUE_BASE_POINT0, eff->GetAmount(), target, true, nullptr, aurEff);
// Improved Blood Presence and Blood Presence triggered effect
if (spellId == SPELL_DK_BLOOD_PRESENCE)
{
CustomSpellValues val;
if (GetSpellInfo()->Id == SPELL_DK_BLOOD_PRESENCE)
{
if (AuraEffect const* impAurEff = aura->GetEffect(EFFECT_1))
val.AddSpellMod(SPELLVALUE_BASE_POINT1, impAurEff->GetAmount());
}
// Rune Regeneration bonus effect
if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_BLOOD_PRESENCE, EFFECT_2))
target->CastCustomSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE, SPELLVALUE_BASE_POINT0, eff->GetAmount(), target, true, nullptr, aurEff);
// Crit Hit Chance reduction bonus effect
if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_BLOOD_PRESENCE, EFFECT_1))
target->CastCustomSpell(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, SPELLVALUE_BASE_POINT1, -eff->GetAmount(), target, true, nullptr, aurEff);
else
{
if (AuraEffect const* impAurEff = aura->GetEffect(EFFECT_0))
val.AddSpellMod(SPELLVALUE_BASE_POINT0, -impAurEff->GetAmount());
}
if (!target->HasAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED))
target->CastCustomSpell(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, val, target, TRIGGERED_FULL_MASK, nullptr, aurEff);
target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, true, nullptr, aurEff);
}
else
{
// Damage Reduction bonus effect for the other presences
if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_BLOOD_PRESENCE, EFFECT_0))
target->CastCustomSpell(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, SPELLVALUE_BASE_POINT0, -eff->GetAmount(), target, true, nullptr, aurEff);
}
else if (GetSpellInfo()->Id == SPELL_DK_BLOOD_PRESENCE)
target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, true, nullptr, aurEff);
}
void HandleImprovedFrostPresence(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (GetSpellInfo()->Id != SPELL_DK_BLOOD_PRESENCE && GetSpellInfo()->Id != SPELL_DK_UNHOLY_PRESENCE)
return;
Unit* target = GetTarget();
if (AuraEffect const* impAurEff = target->GetAuraEffectOfRankedSpell(SPELL_DK_IMPROVED_FROST_PRESENCE_R1, EFFECT_0))
if (!target->HasAura(SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED))
{
CustomSpellValues val;
val.AddSpellMod(SPELLVALUE_BASE_POINT0, impAurEff->GetAmount());
val.AddSpellMod(SPELLVALUE_BASE_POINT1, impAurEff->GetAmount());
target->CastCustomSpell(SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED, val, target, TRIGGERED_FULL_MASK, nullptr, aurEff);
}
}
void HandleImprovedUnholyPresence(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (GetSpellInfo()->Id != SPELL_DK_BLOOD_PRESENCE && GetSpellInfo()->Id != SPELL_DK_FROST_PRESENCE)
return;
Unit* target = GetTarget();
if (AuraEffect const* impAurEff = target->GetAuraEffectOfRankedSpell(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1, EFFECT_0))
if (!target->HasAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED))
target->CastCustomSpell(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, SPELLVALUE_BASE_POINT0, impAurEff->GetAmount(), target, true, nullptr, aurEff);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED);
target->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE_TRIGGERED);
target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED);
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED);
target->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence::HandleRunicPowerLoss, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence::HandleImprovedBloodPresence, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence::HandleImprovedFrostPresence, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence::HandleImprovedUnholyPresence, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence::HandlePresenceEffects, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
// -50365 - Improved Blood Presence
// -50384 - Improved Frost Presence
// -50391 - Improved Unholy Presence
class spell_dk_improved_presence : public AuraScript
{
PrepareAuraScript(spell_dk_improved_presence);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_BLOOD_PRESENCE_TRIGGERED,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE,
SPELL_DK_IMPROVED_FROST_PRESENCE,
SPELL_DK_IMPROVED_BLOOD_PRESENCE
});
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED);
target->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE);
if (target->HasAura(SPELL_DK_BLOOD_PRESENCE))
target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, true, nullptr);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
// 46584 - Raise Dead
class spell_dk_raise_dead : public SpellScript
{
@@ -1874,9 +1744,7 @@ void AddSC_deathknight_spell_scripts()
RegisterSpellScript(spell_dk_ghoul_taunt);
RegisterSpellScript(spell_dk_howling_blast);
RegisterAuraScript(spell_dk_icebound_fortitude);
RegisterAuraScript(spell_dk_improved_blood_presence);
RegisterAuraScript(spell_dk_improved_frost_presence);
RegisterAuraScript(spell_dk_improved_unholy_presence);
RegisterAuraScript(spell_dk_improved_presence);
RegisterAuraScript(spell_dk_necrotic_strike);
RegisterSpellScript(spell_dk_pestilence);
RegisterAuraScript(spell_dk_presence);