Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)

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Spp committed 2013-11-08 10:50:51 +01:00
1 parent 16a51e328a
commit 94e2b9332a
238 files changed
+4540 -4587

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@@ -163,16 +163,16 @@ struct DynamicTreeIntersectionCallback_WithLogger
uint32 phase_mask;
DynamicTreeIntersectionCallback_WithLogger(uint32 phasemask) : did_hit(false), phase_mask(phasemask)
{
TC_LOG_DEBUG(LOG_FILTER_MAPS, "Dynamic Intersection log");
TC_LOG_DEBUG("maps", "Dynamic Intersection log");
}
bool operator()(const G3D::Ray& r, const GameObjectModel& obj, float& distance)
{
TC_LOG_DEBUG(LOG_FILTER_MAPS, "testing intersection with %s", obj.name.c_str());
TC_LOG_DEBUG("maps", "testing intersection with %s", obj.name.c_str());
bool hit = obj.intersectRay(r, distance, true, phase_mask);
if (hit)
{
did_hit = true;
TC_LOG_DEBUG(LOG_FILTER_MAPS, "result: intersects");
TC_LOG_DEBUG("maps", "result: intersects");
}
return hit;
}