Core/Items: Corrected all spellid checks from item_template to also check -1
Closes #15797
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@@ -4253,7 +4253,7 @@ void Spell::TakeCastItem()
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for (int i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
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{
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if (proto->Spells[i].SpellId)
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if (proto->Spells[i].SpellId > 0)
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{
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// item has limited charges
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if (proto->Spells[i].SpellCharges)
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@@ -6044,7 +6044,7 @@ SpellCastResult Spell::CheckItems()
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for (uint8 e = 0; e < MAX_ITEM_PROTO_SPELLS; ++e)
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{
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ItemTemplate const* proto = targetItem->GetTemplate();
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if (proto->Spells[e].SpellId && (
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if (proto->Spells[e].SpellId > 0 && (
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proto->Spells[e].SpellTrigger == ITEM_SPELLTRIGGER_ON_USE ||
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proto->Spells[e].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE))
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{
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