REPO: code-style clean-up
* Fixed pGuild->guild * Fixed pGroup->group * Fixed pOwner->owner
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@@ -441,8 +441,8 @@ void WorldSession::LogoutPlayer(bool Save)
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HandleMoveWorldportAckOpcode();
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///- If the player is in a guild, update the guild roster and broadcast a logout message to other guild members
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if (Guild* pGuild = sGuildMgr->GetGuildById(_player->GetGuildId()))
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pGuild->HandleMemberLogout(this);
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if (Guild* guild = sGuildMgr->GetGuildById(_player->GetGuildId()))
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guild->HandleMemberLogout(this);
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///- Remove pet
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_player->RemovePet(NULL, PET_SAVE_AS_CURRENT, true);
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