Core/Spells: Anti-Magic shell should give immunity to all spells that belong to SPELL_SCHOOL_MASK_MAGIC regardless of dispel type

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Trisjdc committed 2014-06-07 18:06:22 +01:00
1 parent 6c31c33f66
commit 97046283b5
1 file changed
+1 -2
+1 -2
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@@ -11111,8 +11111,7 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons
// Check for immune to application of harmful magical effects
AuraEffectList const& immuneAuraApply = GetAuraEffectsByType(SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL);
for (AuraEffectList::const_iterator iter = immuneAuraApply.begin(); iter != immuneAuraApply.end(); ++iter)
if (spellInfo->Dispel == DISPEL_MAGIC && // Magic debuff
((*iter)->GetMiscValue() & spellInfo->GetSchoolMask()) && // Check school
if (((*iter)->GetMiscValue() & spellInfo->GetSchoolMask()) && // Check school
!spellInfo->IsPositiveEffect(index)) // Harmful
return true;
}