More warning fixes

This commit is contained in:
Shauren committed 2011-03-08 19:11:02 +01:00
1 parent cbbfb52ca7
commit 9710c41a40
19 files changed
+119 -96

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+28 -28
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@@ -16178,7 +16178,7 @@ uint32 Unit::GetCombatRatingDamageReduction(CombatRating cr, float rate, float c
uint32 Unit::GetModelForForm(ShapeshiftForm form)
{
switch(form)
switch (form)
{
case FORM_CAT:
// Based on Hair color
@@ -16347,39 +16347,39 @@ uint32 Unit::GetModelForForm(ShapeshiftForm form)
return 21243;
return 21244;
default:
{
uint32 modelid = 0;
SpellShapeshiftEntry const* formEntry = sSpellShapeshiftStore.LookupEntry(form);
if (formEntry && formEntry->modelID_A)
{
// Take the alliance modelid as default
if (GetTypeId() != TYPEID_PLAYER)
return formEntry->modelID_A;
else
{
if (Player::TeamForRace(getRace()) == ALLIANCE)
modelid = formEntry->modelID_A;
else
modelid = formEntry->modelID_H;
break;
}
// If the player is horde but there are no values for the horde modelid - take the alliance modelid
if (!modelid && Player::TeamForRace(getRace()) == HORDE)
modelid = formEntry->modelID_A;
}
}
return modelid;
uint32 modelid = 0;
SpellShapeshiftEntry const* formEntry = sSpellShapeshiftStore.LookupEntry(form);
if (formEntry && formEntry->modelID_A)
{
// Take the alliance modelid as default
if (GetTypeId() != TYPEID_PLAYER)
return formEntry->modelID_A;
else
{
if (Player::TeamForRace(getRace()) == ALLIANCE)
modelid = formEntry->modelID_A;
else
modelid = formEntry->modelID_H;
// If the player is horde but there are no values for the horde modelid - take the alliance modelid
if (!modelid && Player::TeamForRace(getRace()) == HORDE)
modelid = formEntry->modelID_A;
}
}
return 0;
return modelid;
}
uint32 Unit::GetModelForTotem(PlayerTotemType totemType)
{
switch(getRace())
switch (getRace())
{
case RACE_ORC:
{
switch(totemType)
switch (totemType)
{
case SUMMON_TYPE_TOTEM_FIRE: //fire
return 30758;
@@ -16394,7 +16394,7 @@ uint32 Unit::GetModelForTotem(PlayerTotemType totemType)
}
case RACE_DWARF:
{
switch(totemType)
switch (totemType)
{
case SUMMON_TYPE_TOTEM_FIRE: //fire
return 30754;
@@ -16409,7 +16409,7 @@ uint32 Unit::GetModelForTotem(PlayerTotemType totemType)
}
case RACE_TROLL:
{
switch(totemType)
switch (totemType)
{
case SUMMON_TYPE_TOTEM_FIRE: //fire
return 30762;
@@ -16424,7 +16424,7 @@ uint32 Unit::GetModelForTotem(PlayerTotemType totemType)
}
case RACE_TAUREN:
{
switch(totemType)
switch (totemType)
{
case SUMMON_TYPE_TOTEM_FIRE: //fire
return 4589;
@@ -16439,7 +16439,7 @@ uint32 Unit::GetModelForTotem(PlayerTotemType totemType)
}
case RACE_DRAENEI:
{
switch(totemType)
switch (totemType)
{
case SUMMON_TYPE_TOTEM_FIRE: //fire
return 19074;