Core/Net: Implement sending guild challenges rewards and counts
CMSG_GUILD_REQUEST_CHALLENGE_UPDATE & SMSG_GUILD_CHALLENGE_UPDATED Partial implementation, guild challenges are not being tracked yet
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@@ -709,6 +709,12 @@ void WorldSession::HandleGuildRequestPartyState(WorldPacket& recvPacket)
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guild->HandleGuildPartyRequest(this);
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}
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void WorldSession::HandleGuildRequestChallengeUpdate(WorldPacket& /*recvPacket*/)
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{
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if (Guild* guild = _player->GetGuild())
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guild->HandleGuildRequestChallengeUpdate(this);
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}
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void WorldSession::HandleGuildRequestMaxDailyXP(WorldPacket& recvPacket)
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{
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ObjectGuid guid;
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