Core/Spells: removed miss chance cap for melee attacks

This commit is contained in:
Ovahlord committed 2019-07-26 10:52:49 +02:00
1 parent 41e88fe548
commit 9784be7fce
4 files changed
+12 -33

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@@ -681,14 +681,12 @@ void Player::UpdateArmorPenetration(int32 amount)
void Player::UpdateMeleeHitChances()
{
m_modMeleeHitChance = (float)GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
m_modMeleeHitChance += GetRatingBonusValue(CR_HIT_MELEE);
m_modMeleeHitChance = GetRatingBonusValue(CR_HIT_MELEE);
}
void Player::UpdateRangedHitChances()
{
m_modRangedHitChance = (float)GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
m_modRangedHitChance += GetRatingBonusValue(CR_HIT_RANGED);
m_modRangedHitChance = GetRatingBonusValue(CR_HIT_RANGED);
}
void Player::UpdateSpellHitChances()