Core/PacketIO: convert all authentication related packets to packet class (#26)
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fcb79fee07
commit
97a727749a
16 files changed
+395
-172
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@@ -115,7 +115,8 @@ WorldSession::WorldSession(uint32 id, std::string&& name, uint32 battlenetAccoun
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_accountId(id),
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_accountName(std::move(name)),
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_battlenetAccountId(battlenetAccountId),
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m_expansion(expansion),
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m_accountExpansion(expansion),
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m_expansion(std::min<uint8>(expansion, sWorld->getIntConfig(CONFIG_EXPANSION))),
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_warden(nullptr),
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_logoutTime(0),
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m_inQueue(false),
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@@ -197,7 +198,9 @@ std::string WorldSession::GetPlayerInfo() const
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std::ostringstream ss;
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ss << "[Player: ";
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if (!m_playerLoading && _player)
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if (!m_playerLoading.IsEmpty())
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ss << "Logging in: " << m_playerLoading.ToString() << ", ";
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else if (_player)
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ss << _player->GetName() << ' ' << _player->GetGUID().ToString() << ", ";
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ss << "Account: " << GetAccountId() << "]";
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@@ -318,7 +321,7 @@ void WorldSession::LogUnexpectedOpcode(WorldPacket* packet, char const* status,
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}
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/// Logging helper for unexpected opcodes
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void WorldSession::LogUnprocessedTail(WorldPacket* packet)
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void WorldSession::LogUnprocessedTail(WorldPacket const* packet)
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{
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if (!sLog->ShouldLog("network.opcode", LOG_LEVEL_TRACE) || packet->rpos() >= packet->wpos())
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return;
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@@ -373,7 +376,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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{
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sScriptMgr->OnPacketReceive(this, *packet);
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opHandle->Call(this, *packet);
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LogUnprocessedTail(packet);
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}
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// lag can cause STATUS_LOGGEDIN opcodes to arrive after the player started a transfer
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break;
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@@ -386,7 +388,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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// not expected _player or must checked in packet hanlder
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sScriptMgr->OnPacketReceive(this, *packet);
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opHandle->Call(this, *packet);
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LogUnprocessedTail(packet);
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}
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break;
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case STATUS_TRANSFER:
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@@ -398,7 +399,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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{
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sScriptMgr->OnPacketReceive(this, *packet);
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opHandle->Call(this, *packet);
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LogUnprocessedTail(packet);
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}
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break;
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case STATUS_AUTHED:
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@@ -418,7 +418,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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{
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sScriptMgr->OnPacketReceive(this, *packet);
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opHandle->Call(this, *packet);
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LogUnprocessedTail(packet);
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}
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break;
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case STATUS_NEVER:
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@@ -784,30 +783,6 @@ void WorldSession::SendConnectToInstance(WorldPackets::Auth::ConnectToSerial ser
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SendPacket(connectTo.Write());
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}
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void WorldSession::SendAuthWaitQue(uint32 position)
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{
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if (position == 0)
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{
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WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
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packet.WriteBit(0); // has queue info
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packet.WriteBit(0); // has account info
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packet.FlushBits();
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packet << uint8(AUTH_OK);
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SendPacket(&packet);
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}
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else
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{
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WorldPacket packet(SMSG_AUTH_RESPONSE, 6);
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packet.WriteBit(1); // has queue info
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packet.WriteBit(0); // unk queue bool
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packet.WriteBit(0); // has account info
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packet.FlushBits();
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packet << uint8(AUTH_WAIT_QUEUE);
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packet << uint32(position);
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SendPacket(&packet);
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}
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}
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void WorldSession::LoadAccountData(PreparedQueryResult result, uint32 mask)
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{
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for (uint32 i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i)
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