diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 337490bddd..96d028321c 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6571,7 +6571,7 @@ void Player::SendActionButtons(uint32 state) const data << uint8(state); GetSession()->SendPacket(&data); - TC_LOG_DEBUG("network", "SMSG_ACTION_BUTTONS sent '%u' spec '%u' Sent", GetGUIDLow(), m_activeSpec); + TC_LOG_DEBUG("network", "SMSG_ACTION_BUTTONS sent '%u' spec '%u' Sent", GetGUIDLow(), GetActiveSpec()); } bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type) @@ -26062,7 +26062,7 @@ bool Player::LearnTalent(uint32 talentId, uint32 talentRank) LearnSpell(spellid, false); AddTalent(spellid, GetActiveSpec(), true); - TC_LOG_DEBUG("entities.player", "TalentID: %u Rank: %u Spell: %u Spec: %u\n", talentId, talentRank, spellid, m_activeSpec); + TC_LOG_DEBUG("entities.player", "TalentID: %u Rank: %u Spell: %u Spec: %u\n", talentId, talentRank, spellid, GetActiveSpec()); // set talent tree for player if (!GetPrimaryTalentTree(GetActiveSpec())) diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 4bcc5f0f57..0bcba385d4 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -191,12 +191,12 @@ bool WorldSocket::ReadDataHandler() break; case CMSG_LOG_DISCONNECT: packet.rfinish(); // contains uint32 disconnectReason; - TC_LOG_DEBUG("network", "%s", opcodeName.c_str()); + TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str()); sScriptMgr->OnPacketReceive(_worldSession, packet); return true; case CMSG_ENABLE_NAGLE: { - TC_LOG_DEBUG("network", "%s", opcodeName.c_str()); + TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str()); sScriptMgr->OnPacketReceive(_worldSession, packet); if (_worldSession) _worldSession->HandleEnableNagleAlgorithm();