Buildsystem: Make core buildable under Windows again

- changed OpenSSL detection of headers around slightly
- changed paths to MySQL-headers on Windows in a few files
- removed precompiled header for scripts being built when building game
- added requirement of building revision.h to be built before building shared
- added some generic buildfixes (thanks zor)
- use resource-files, allowing for icons to show up on windows

--HG--
branch : trunk
This commit is contained in:
click committed 2010-08-08 03:33:21 +02:00
1 parent 8082363fc1
commit 9a8342abb7
11 files changed
+42 -34

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+3 -3
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@@ -12,7 +12,7 @@
set(OPENSSL_FOUND 0)
if(WIN32)
if( MSVC )
if(PLATFORM MATCHES X64)
set(TMP_OPENSSL_INCLUDE_DIR
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\OpenSSL (64-bit)_is1;InstallLocation]/include"
@@ -38,12 +38,12 @@
NAMES
openssl/ssl.h
PATHS
${TMP_OPENSSL_INCLUDE_DIR}
/usr/include
/usr/include/openssl
/usr/local/include
/usr/local/include/openssl
/usr/local/openssl/include
${TMP_OPENSSL_INCLUDE_DIR}
DOC
"Specify the directory containing openssl.h."
)
@@ -53,12 +53,12 @@
ssleay32
ssl
PATHS
${TMP_OPENSSL_LIBRARIES}
/usr/lib
/usr/lib/ssl
/usr/local/lib
/usr/local/lib/ssl
/usr/local/ssl/lib
${TMP_OPENSSL_LIBRARIES}
DOC "Specify the OpenSSL library here."
)