diff --git a/sql/updates/world/3.3.5/2020_07_22_00_world.sql b/sql/updates/world/3.3.5/2020_07_22_00_world.sql new file mode 100644 index 0000000000..4f59b08a38 --- /dev/null +++ b/sql/updates/world/3.3.5/2020_07_22_00_world.sql @@ -0,0 +1,5 @@ +-- +UPDATE creature_template SET flags_extra = flags_extra | 0x00002000 /* CREATURE_FLAG_EXTRA_NO_COMBAT */ WHERE entry IN +(37744 -- ICC Frost Freeze Trap +,37013 -- ICC Rotface Puddle Stalker +); diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp index 8426a2fb20..800db97c05 100644 --- a/src/server/game/Combat/CombatManager.cpp +++ b/src/server/game/Combat/CombatManager.cpp @@ -44,6 +44,12 @@ return false; if (a->HasUnitState(UNIT_STATE_IN_FLIGHT) || b->HasUnitState(UNIT_STATE_IN_FLIGHT)) return false; + if (Creature const* aCreature = a->ToCreature()) + if (aCreature->IsCombatDisallowed()) + return false; + if (Creature const* bCreature = b->ToCreature()) + if (bCreature->IsCombatDisallowed()) + return false; if (a->IsFriendlyTo(b) || b->IsFriendlyTo(a)) return false; Player const* playerA = a->GetCharmerOrOwnerPlayerOrPlayerItself(); diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index b511229b25..c5cffeedea 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -91,6 +91,9 @@ class TC_GAME_API Creature : public Unit, public GridObject, public Ma bool IsCivilian() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_CIVILIAN) != 0; } bool IsTrigger() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER) != 0; } bool IsGuard() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_GUARD) != 0; } + + bool IsCombatDisallowed() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_COMBAT) != 0; } + CreatureMovementData const& GetMovementTemplate() const; bool CanWalk() const { return GetMovementTemplate().IsGroundAllowed(); } bool CanSwim() const override { return GetMovementTemplate().IsSwimAllowed() || IsPet(); } diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index 04fcb1ccab..3e0156d93d 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -46,7 +46,7 @@ enum CreatureFlagsExtra : uint32 CREATURE_FLAG_EXTRA_GHOST_VISIBILITY = 0x00000400, // creature will be only visible for dead players CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK = 0x00000800, // creature will use offhand attacks CREATURE_FLAG_EXTRA_NO_SELL_VENDOR = 0x00001000, // players can't sell items to this vendor - CREATURE_FLAG_EXTRA_UNUSED_13 = 0x00002000, + CREATURE_FLAG_EXTRA_NO_COMBAT = 0x00002000, // creature is not allowed to enter combat CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging) CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard CREATURE_FLAG_EXTRA_UNUSED_16 = 0x00010000, @@ -67,7 +67,7 @@ enum CreatureFlagsExtra : uint32 CREATURE_FLAG_EXTRA_UNUSED_31 = 0x80000000, // Masks - CREATURE_FLAG_EXTRA_UNUSED = (CREATURE_FLAG_EXTRA_UNUSED_13 | CREATURE_FLAG_EXTRA_UNUSED_16 | CREATURE_FLAG_EXTRA_UNUSED_22 | + CREATURE_FLAG_EXTRA_UNUSED = (CREATURE_FLAG_EXTRA_UNUSED_16 | CREATURE_FLAG_EXTRA_UNUSED_22 | CREATURE_FLAG_EXTRA_UNUSED_23 | CREATURE_FLAG_EXTRA_UNUSED_24 | CREATURE_FLAG_EXTRA_UNUSED_25 | CREATURE_FLAG_EXTRA_UNUSED_26 | CREATURE_FLAG_EXTRA_UNUSED_27 | CREATURE_FLAG_EXTRA_UNUSED_31),