diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 7410cf8eee..39beb0265c 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -39,6 +39,12 @@ enum WGVehicles NPC_WG_CATAPULT = 27881, }; +BattlefieldWG::~BattlefieldWG() +{ + for (Workshop::const_iterator itr = WorkshopsList.begin(); itr != WorkshopsList.end(); ++itr) + delete *itr; +} + bool BattlefieldWG::SetupBattlefield() { InitStalker(BATTLEFIELD_WG_NPC_STALKER, WintergraspStalkerPos[0], WintergraspStalkerPos[1], WintergraspStalkerPos[2], WintergraspStalkerPos[3]); diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h index 3327ebe4df..5e868b2961 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.h +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h @@ -273,6 +273,7 @@ class WintergraspCapturePoint : public BfCapturePoint class BattlefieldWG : public Battlefield { public: + ~BattlefieldWG(); /** * \brief Called when the battle start * - Spawn relic and turret