*[8508] Not assign boolean value to integer variable, expecting to always be 0. Also renaming member variables. Author: NoFantasy
*[8516] Implement spell 53271. Author: Shendor *[8519] Use RuneType enum where appropriate and more explicit data for rune init. Author: VladimirMangos Thanks to: Stryker *[8520] Limit telent 49182 and ranks triggering expected:wq runes cooldown case. Author: Shendor *Fix Herald Volazj wrongly targeting himself on Shadow Bolt Volley instead of randomly targeting on Shiver, by tlexii. --HG-- branch : trunk
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@@ -4114,7 +4114,7 @@ SpellCastResult Spell::CheckRuneCost(uint32 runeCostID)
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for(uint32 i = 0; i < MAX_RUNES; ++i)
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{
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uint8 rune = plr->GetCurrentRune(i);
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RuneType rune = plr->GetCurrentRune(i);
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if((plr->GetRuneCooldown(i) == 0) && (runeCost[rune] > 0))
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runeCost[rune]--;
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}
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@@ -4156,7 +4156,7 @@ void Spell::TakeRunePower()
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for(uint32 i = 0; i < MAX_RUNES; ++i)
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{
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uint8 rune = plr->GetCurrentRune(i);
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RuneType rune = plr->GetCurrentRune(i);
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if((plr->GetRuneCooldown(i) == 0) && (runeCost[rune] > 0))
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{
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plr->SetRuneCooldown(i, RUNE_COOLDOWN); // 5*2=10 sec
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@@ -4171,7 +4171,7 @@ void Spell::TakeRunePower()
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{
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for(uint32 i = 0; i < MAX_RUNES; ++i)
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{
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uint8 rune = plr->GetCurrentRune(i);
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RuneType rune = plr->GetCurrentRune(i);
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if((plr->GetRuneCooldown(i) == 0) && (rune == RUNE_DEATH))
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{
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plr->SetRuneCooldown(i, RUNE_COOLDOWN); // 5*2=10 sec
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