Fix build.
--HG-- branch : trunk
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@@ -2993,6 +2993,7 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
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if (auraSpell) // not have expected aura
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if (!player || auraSpell > 0 && !player->HasAura(auraSpell) || auraSpell < 0 && player->HasAura(-auraSpell))
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return false;
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// Extra conditions -- leaving the possibility add extra conditions...
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switch(spellId)
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{
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@@ -3001,6 +3002,8 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
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return false;
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break;
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}
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return true;
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}
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//-----------TRINITY-------------
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