Core/Player: Convert _SaveAuras to prepared statement format

--HG--
branch : trunk
This commit is contained in:
Machiavelli committed 2010-12-18 23:25:03 +01:00
1 parent 7196b880d6
commit a093408360
3 files changed
+29 -6

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@@ -251,5 +251,10 @@ bool CharacterDatabaseConnection::Open()
PrepareStatement(CHAR_ADD_EQUIP_SET, "INSERT INTO character_equipmentsets (guid,setguid,setindex,name,iconname,item0,item1,item2,item3,item4,item5,item6,item7,item8,item9,item10,item11,item12,item13,item14,item15,item16,item17,item18) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", true);
PrepareStatement(CHAR_DEL_EQUIP_SET, "DELETE FROM character_equipmentsets WHERE setguid=?", true);
// Auras
PrepareStatement(CHAR_DEL_AURA, "DELETE FROM character_aura WHERE guid = ?", true);
PrepareStatement(CHAR_ADD_AURA, "INSERT INTO character_aura (guid,caster_guid,spell,effect_mask,recalculate_mask,stackcount,amount0,amount1,amount2,base_amount0,base_amount1,base_amount2,maxduration,remaintime,remaincharges) "
"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", true);
return true;
}