Core: Whitespace/tab2spaces cleanup
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@@ -1985,13 +1985,13 @@ bool Player::BuildEnumData(PreparedQueryResult result, WorldPacket* data)
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uint32 playerBytes = fields[5].GetUInt32();
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uint32 playerBytes2 = fields[6].GetUInt32();
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uint16 atLoginFlags = fields[15].GetUInt16();
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if (!ValidateAppearance(uint8(plrRace), uint8(plrClass), gender, uint8(playerBytes >> 16), uint8(playerBytes >> 24), uint8(playerBytes >> 8), uint8(playerBytes2), uint8(playerBytes)))
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{
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TC_LOG_ERROR("entities.player.loading", "Player %u has wrong Appearance values (Hair/Skin/Color), forcing recustomize", guid);
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if (!(atLoginFlags & AT_LOGIN_CUSTOMIZE))
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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