Core/Entities: Use ObjectGuid class in game project

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Shauren committed 2014-09-14 16:14:12 +02:00
1 parent ce67a097bf
commit a0e50ea35f
256 files changed
+3334 -3833

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@@ -1352,7 +1352,7 @@ struct SmartScriptHolder
typedef std::unordered_map<uint32, WayPoint*> WPPath;
typedef std::list<WorldObject*> ObjectList;
typedef std::list<uint64> GuidList;
class ObjectGuidList
{
ObjectList* m_objectList;