*Option to define emote to play with any text from database text tables. - by Lightguard
--HG-- branch : trunk
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ALTER TABLE custom_texts ADD COLUMN emote tinyint(3) UNSIGNED DEFAULT '0' NOT NULL AFTER language;
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ALTER TABLE eventai_texts ADD COLUMN emote tinyint(3) UNSIGNED DEFAULT '0' NOT NULL AFTER language;
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ALTER TABLE script_texts ADD COLUMN emote tinyint(3) UNSIGNED DEFAULT '0' NOT NULL AFTER language;
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