diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d47bef4cd6..0fb32a1e29 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -10748,7 +10748,7 @@ bool Player::HasItemTotemCategory(uint32 TotemCategory) const for (uint8 i = EQUIPMENT_SLOT_START; i < INVENTORY_SLOT_ITEM_END; ++i) { item = GetUseableItemByPos(INVENTORY_SLOT_BAG_0, i); - if (item && IsTotemCategoryCompatibleWith(item->GetTemplate()->GetTotemCategory(), TotemCategory)) + if (item && IsTotemCategoryCompatibleWith(item->GetTemplate()->TotemCategory, TotemCategory)) return true; }