Core/Players: Fixed issues with incorrect targets being selected for spells

This commit is contained in:
Shauren committed 2013-10-03 17:07:25 +02:00
1 parent dd4404e6e3
commit a368fae588
15 files changed
+93 -102

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@@ -1508,7 +1508,7 @@ void GameObject::Use(Unit* user)
Player* player = user->ToPlayer();
Player* targetPlayer = ObjectAccessor::FindPlayer(player->GetSelection());
Player* targetPlayer = ObjectAccessor::FindPlayer(player->GetTarget());
// accept only use by player from same raid as caster, except caster itself
if (!targetPlayer || targetPlayer == player || !targetPlayer->IsInSameRaidWith(player))