* Call Database::ThreadStart()/Database::ThreadEnd() for all databases in all threads.

--HG--
branch : trunk
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XTZGZoReX committed 2010-01-29 19:24:14 +01:00
1 parent 80061b7899
commit a385ea64b0
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+15 -2

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@@ -47,6 +47,7 @@ void WorldRunnable::run()
WorldDatabase.ThreadStart(); // let thread do safe mySQL requests (one connection call enough)
CharacterDatabase.ThreadStart();
loginDatabase.ThreadStart();
sWorld.InitResultQueue();
uint32 realCurrTime = 0;