Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
This commit is contained in:
Vincent-Michael committed 2014-07-05 14:28:58 +02:00
commit a508ce1976
37 files changed
+541 -195

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+9 -16
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@@ -2271,7 +2271,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
m_spellAura = NULL; // Set aura to null for every target-make sure that pointer is not used for unit without aura applied
//Spells with this flag cannot trigger if effect is cast on self
bool canEffectTrigger = !(m_spellInfo->AttributesEx3 & SPELL_ATTR3_CANT_TRIGGER_PROC) && unitTarget->CanProc() && CanExecuteTriggersOnHit(mask);
bool canEffectTrigger = !(m_spellInfo->AttributesEx3 & SPELL_ATTR3_CANT_TRIGGER_PROC) && unitTarget->CanProc() && (CanExecuteTriggersOnHit(mask) || missInfo == SPELL_MISS_IMMUNE || missInfo == SPELL_MISS_IMMUNE2);
Unit* spellHitTarget = NULL;
if (missInfo == SPELL_MISS_NONE) // In case spell hit target, do all effect on that target
@@ -2317,15 +2317,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
if (m_damage > 0)
positive = false;
else if (!m_healing)
{
for (uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
// If at least one effect negative spell is negative hit
if (mask & (1<<i) && !m_spellInfo->IsPositiveEffect(i))
{
positive = false;
break;
}
}
positive = m_spellInfo->IsPositive();
switch (m_spellInfo->DmgClass)
{
case SPELL_DAMAGE_CLASS_MAGIC:
@@ -2527,9 +2520,14 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
}
}
uint8 aura_effmask = 0;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (effectMask & (1 << i) && m_spellInfo->Effects[i].IsUnitOwnedAuraEffect())
aura_effmask |= 1 << i;
// Get Data Needed for Diminishing Returns, some effects may have multiple auras, so this must be done on spell hit, not aura add
m_diminishGroup = GetDiminishingReturnsGroupForSpell(m_spellInfo, m_triggeredByAuraSpell);
if (m_diminishGroup)
if (m_diminishGroup && aura_effmask)
{
m_diminishLevel = unit->GetDiminishing(m_diminishGroup);
DiminishingReturnsType type = GetDiminishingReturnsGroupType(m_diminishGroup);
@@ -2540,11 +2538,6 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
unit->IncrDiminishing(m_diminishGroup);
}
uint8 aura_effmask = 0;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (effectMask & (1 << i) && m_spellInfo->Effects[i].IsUnitOwnedAuraEffect())
aura_effmask |= 1 << i;
if (aura_effmask)
{
// Select rank for aura with level requirements only in specific cases