Core/Spells: implement reputation requirements for spells (mostly used in guild spells such as Guild Page)
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@@ -5916,6 +5916,11 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint
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return SPELL_FAILED_REQUIRES_SPELL_FOCUS;
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}
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// check reputation
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if (m_spellInfo->MinFactionId && m_spellInfo->MinReputation && m_caster->IsPlayer())
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if (m_caster->ToPlayer()->GetReputationRank(m_spellInfo->MinFactionId) < static_cast<ReputationRank>(m_spellInfo->MinReputation))
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return SPELL_FAILED_REPUTATION;
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SpellCastResult castResult = SPELL_CAST_OK;
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// always (except passive spells) check items (only player related checks)
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