Core/Spells: Fix rogue talent "Overkill" (thx to @timh52280)
Close #10411
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@@ -1076,7 +1076,7 @@ class spell_mage_polymorph : public SpellScriptLoader
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return _caster && eventInfo.GetDamageInfo();
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}
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void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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// Improved Polymorph
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