Core/Auras: reset periodic aura timers by default. Except when aura comes from triggered spell
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@@ -748,12 +748,14 @@ class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
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Unit* caster = GetCaster();
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// Refresh Shadow Word: Pain on target
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if (Unit* target = GetHitUnit())
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{
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if (AuraEffect* aur = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, caster->GetGUID()))
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{
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aur->SetBonusAmount(caster->SpellDamageBonusDone(target, aur->GetSpellInfo(), 0, DOT));
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aur->CalculatePeriodic(caster, false, false);
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aur->GetBase()->RefreshDuration();
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}
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}
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}
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void Register() override
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