Core/Battle.net: Changed HandleAuthSession to work with battle.net formatted account names
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@@ -856,7 +856,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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// Get the account information from the realmd database
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// 0 1 2 3 4 5 6 7 8
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// SELECT id, sessionkey, last_ip, locked, expansion, mutetime, locale, recruiter, os FROM account WHERE username = ?
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO_BY_NAME);
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(account.find('#') == std::string::npos ? LOGIN_SEL_ACCOUNT_INFO_BY_NAME : LOGIN_SEL_ACCOUNT_INFO_BY_BNET);
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stmt->setString(0, account);
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