From a952526efe028500117de3e274adb62520ef984d Mon Sep 17 00:00:00 2001 From: Aokromes Date: Thu, 15 Sep 2016 17:07:42 +0200 Subject: [PATCH] =?UTF-8?q?Core/Achievement:=20do=20not=20consider=20overk?= =?UTF-8?q?ill=20damage=20for=20ACHIEVEMENT=5FCRI=E2=80=A6=20=E2=80=A6TERI?= =?UTF-8?q?A=5FTYPE=5FDAMAGE=5FDONE.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index cb8890bace..940e56c728 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -728,7 +728,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam if (Battleground* bg = killer->GetBattleground()) bg->UpdatePlayerScore(killer, SCORE_DAMAGE_DONE, damage); - killer->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE, damage, 0, 0, victim); + killer->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE, health > damage ? damage : health, 0, 0, victim); killer->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT, damage); }