Fix build
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@@ -657,7 +657,7 @@ class spell_pal_grand_crusader : public SpellScriptLoader
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void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
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{
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GetTarget()->ToPlayer()->RemoveSpellCooldown(SPELL_PALADIN_AVENGERS_SHIELD, true);
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GetTarget()->ToPlayer()->GetSpellHistory()->ResetCooldown(SPELL_PALADIN_AVENGERS_SHIELD, true);
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}
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void Register() override
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