Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/worldserver/worldserver.conf.dist
This commit is contained in:
Spp committed 2013-11-08 11:12:17 +01:00
commit ab2d26cb91
240 files changed
+4476 -4523

No files matched your search

+91 -91
View File
@@ -218,7 +218,7 @@ public:
static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables...");
TC_LOG_INFO("misc", "Re-Loading Loot Tables...");
LoadLootTables();
handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -241,7 +241,7 @@ public:
HandleReloadQuestPOICommand(handler, "a");
HandleReloadQuestTemplateCommand(handler, "a");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quests Relations...");
TC_LOG_INFO("misc", "Re-Loading Quests Relations...");
sObjectMgr->LoadQuestStartersAndEnders();
handler->SendGlobalGMSysMessage("DB tables `*_queststarter` and `*_questender` reloaded.");
return true;
@@ -256,7 +256,7 @@ public:
return false;
}
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts...");
TC_LOG_INFO("misc", "Re-Loading Scripts...");
HandleReloadEventScriptsCommand(handler, "a");
HandleReloadSpellScriptsCommand(handler, "a");
handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
@@ -318,7 +318,7 @@ public:
static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading config settings...");
TC_LOG_INFO("misc", "Re-Loading config settings...");
sWorld->LoadConfigSettings(true);
sMapMgr->InitializeVisibilityDistanceInfo();
handler->SendGlobalGMSysMessage("World config settings reloaded.");
@@ -327,7 +327,7 @@ public:
static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions...");
TC_LOG_INFO("misc", "Re-Loading Access Requirement definitions...");
sObjectMgr->LoadAccessRequirements();
handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded.");
return true;
@@ -335,7 +335,7 @@ public:
static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data...");
TC_LOG_INFO("misc", "Re-Loading Additional Achievement Criteria Data...");
sAchievementMgr->LoadAchievementCriteriaData();
handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded.");
return true;
@@ -343,7 +343,7 @@ public:
static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data...");
TC_LOG_INFO("misc", "Re-Loading Achievement Reward Data...");
sAchievementMgr->LoadRewards();
handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded.");
return true;
@@ -351,7 +351,7 @@ public:
static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers...");
TC_LOG_INFO("misc", "Re-Loading Tavern Area Triggers...");
sObjectMgr->LoadTavernAreaTriggers();
handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded.");
return true;
@@ -359,7 +359,7 @@ public:
static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions...");
TC_LOG_INFO("misc", "Re-Loading AreaTrigger teleport definitions...");
sObjectMgr->LoadAreaTriggerTeleports();
handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded.");
return true;
@@ -367,7 +367,7 @@ public:
static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts...");
TC_LOG_INFO("misc", "Re-Loading Autobroadcasts...");
sWorld->LoadAutobroadcasts();
handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded.");
return true;
@@ -382,7 +382,7 @@ public:
static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions...");
TC_LOG_INFO("misc", "Re-Loading creature award reputation definitions...");
sObjectMgr->LoadReputationOnKill();
handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded.");
return true;
@@ -390,7 +390,7 @@ public:
static bool HandleReloadCreatureSummonGroupsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature summon groups...");
TC_LOG_INFO("misc", "Reloading creature summon groups...");
sObjectMgr->LoadTempSummons();
handler->SendGlobalGMSysMessage("DB table `creature_summon_groups` reloaded.");
return true;
@@ -424,7 +424,7 @@ public:
continue;
}
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry);
TC_LOG_INFO("misc", "Reloading creature template entry %u", entry);
Field* fields = result->Fetch();
@@ -516,7 +516,7 @@ public:
static bool HandleReloadCreatureQuestStarterCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_queststarter`)");
TC_LOG_INFO("misc", "Loading Quests Relations... (`creature_queststarter`)");
sObjectMgr->LoadCreatureQuestStarters();
handler->SendGlobalGMSysMessage("DB table `creature_queststarter` reloaded.");
return true;
@@ -524,7 +524,7 @@ public:
static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)");
TC_LOG_INFO("misc", "Loading Linked Respawns... (`creature_linked_respawn`)");
sObjectMgr->LoadLinkedRespawn();
handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded.");
return true;
@@ -532,7 +532,7 @@ public:
static bool HandleReloadCreatureQuestEnderCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questender`)");
TC_LOG_INFO("misc", "Loading Quests Relations... (`creature_questender`)");
sObjectMgr->LoadCreatureQuestEnders();
handler->SendGlobalGMSysMessage("DB table `creature_questender` reloaded.");
return true;
@@ -540,7 +540,7 @@ public:
static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!");
TC_LOG_INFO("misc", "Re-Loading `gossip_menu` Table!");
sObjectMgr->LoadGossipMenu();
handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -549,7 +549,7 @@ public:
static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!");
TC_LOG_INFO("misc", "Re-Loading `gossip_menu_option` Table!");
sObjectMgr->LoadGossipMenuItems();
handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -558,7 +558,7 @@ public:
static bool HandleReloadGOQuestStarterCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_queststarter`)");
TC_LOG_INFO("misc", "Loading Quests Relations... (`gameobject_queststarter`)");
sObjectMgr->LoadGameobjectQuestStarters();
handler->SendGlobalGMSysMessage("DB table `gameobject_queststarter` reloaded.");
return true;
@@ -566,7 +566,7 @@ public:
static bool HandleReloadGOQuestEnderCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questender`)");
TC_LOG_INFO("misc", "Loading Quests Relations... (`gameobject_questender`)");
sObjectMgr->LoadGameobjectQuestEnders();
handler->SendGlobalGMSysMessage("DB table `gameobject_questender` reloaded.");
return true;
@@ -574,7 +574,7 @@ public:
static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers...");
TC_LOG_INFO("misc", "Re-Loading Quest Area Triggers...");
sObjectMgr->LoadQuestAreaTriggers();
handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded.");
return true;
@@ -582,12 +582,12 @@ public:
static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Templates...");
TC_LOG_INFO("misc", "Re-Loading Quest Templates...");
sObjectMgr->LoadQuests();
handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded.");
/// dependent also from `gameobject` but this table not reloaded anyway
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests...");
TC_LOG_INFO("misc", "Re-Loading GameObjects for quests...");
sObjectMgr->LoadGameObjectForQuests();
handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded.");
return true;
@@ -595,7 +595,7 @@ public:
static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`creature_loot_template`)");
LoadLootTemplates_Creature();
LootTemplates_Creature.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded.");
@@ -605,7 +605,7 @@ public:
static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`disenchant_loot_template`)");
LoadLootTemplates_Disenchant();
LootTemplates_Disenchant.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded.");
@@ -615,7 +615,7 @@ public:
static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`fishing_loot_template`)");
LoadLootTemplates_Fishing();
LootTemplates_Fishing.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded.");
@@ -625,7 +625,7 @@ public:
static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`gameobject_loot_template`)");
LoadLootTemplates_Gameobject();
LootTemplates_Gameobject.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded.");
@@ -635,7 +635,7 @@ public:
static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`item_loot_template`)");
LoadLootTemplates_Item();
LootTemplates_Item.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded.");
@@ -645,7 +645,7 @@ public:
static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`milling_loot_template`)");
LoadLootTemplates_Milling();
LootTemplates_Milling.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded.");
@@ -655,7 +655,7 @@ public:
static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`pickpocketing_loot_template`)");
LoadLootTemplates_Pickpocketing();
LootTemplates_Pickpocketing.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded.");
@@ -665,7 +665,7 @@ public:
static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`prospecting_loot_template`)");
LoadLootTemplates_Prospecting();
LootTemplates_Prospecting.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded.");
@@ -675,7 +675,7 @@ public:
static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`mail_loot_template`)");
LoadLootTemplates_Mail();
LootTemplates_Mail.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded.");
@@ -685,7 +685,7 @@ public:
static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`reference_loot_template`)");
LoadLootTemplates_Reference();
handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -694,7 +694,7 @@ public:
static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`skinning_loot_template`)");
LoadLootTemplates_Skinning();
LootTemplates_Skinning.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded.");
@@ -704,7 +704,7 @@ public:
static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)");
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`spell_loot_template`)");
LoadLootTemplates_Spell();
LootTemplates_Spell.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded.");
@@ -714,7 +714,7 @@ public:
static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!");
TC_LOG_INFO("misc", "Re-Loading trinity_string Table!");
sObjectMgr->LoadTrinityStrings();
handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded.");
return true;
@@ -729,7 +729,7 @@ public:
return false;
}
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!");
TC_LOG_INFO("misc", "Re-Loading warden_action Table!");
sWardenCheckMgr->LoadWardenOverrides();
handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded.");
return true;
@@ -737,7 +737,7 @@ public:
static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!");
TC_LOG_INFO("misc", "Re-Loading `npc_trainer` Table!");
sObjectMgr->LoadTrainerSpell();
handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded.");
return true;
@@ -745,7 +745,7 @@ public:
static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!");
TC_LOG_INFO("misc", "Re-Loading `npc_vendor` Table!");
sObjectMgr->LoadVendors();
handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded.");
return true;
@@ -753,7 +753,7 @@ public:
static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!");
TC_LOG_INFO("misc", "Re-Loading `points_of_interest` Table!");
sObjectMgr->LoadPointsOfInterest();
handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded.");
return true;
@@ -761,7 +761,7 @@ public:
static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." );
TC_LOG_INFO("misc", "Re-Loading Quest POI ..." );
sObjectMgr->LoadQuestPOI();
handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded.");
return true;
@@ -769,7 +769,7 @@ public:
static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!");
TC_LOG_INFO("misc", "Re-Loading `npc_spellclick_spells` Table!");
sObjectMgr->LoadNPCSpellClickSpells();
handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded.");
return true;
@@ -777,7 +777,7 @@ public:
static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)");
TC_LOG_INFO("misc", "Loading ReservedNames... (`reserved_name`)");
sObjectMgr->LoadReservedPlayersNames();
handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded.");
return true;
@@ -785,7 +785,7 @@ public:
static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" );
TC_LOG_INFO("misc", "Re-Loading `reputation_reward_rate` Table!" );
sObjectMgr->LoadReputationRewardRate();
handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded.");
return true;
@@ -793,7 +793,7 @@ public:
static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" );
TC_LOG_INFO("misc", "Re-Loading `reputation_spillover_template` Table!" );
sObjectMgr->LoadReputationSpilloverTemplate();
handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded.");
return true;
@@ -801,7 +801,7 @@ public:
static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table...");
TC_LOG_INFO("misc", "Re-Loading Skill Discovery Table...");
LoadSkillDiscoveryTable();
handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded.");
return true;
@@ -809,7 +809,7 @@ public:
static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table...");
TC_LOG_INFO("misc", "Re-Loading Skill Extra Item Table...");
LoadSkillExtraItemTable();
handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded.");
return true;
@@ -817,7 +817,7 @@ public:
static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements...");
TC_LOG_INFO("misc", "Re-Loading Skill Fishing base level requirements...");
sObjectMgr->LoadFishingBaseSkillLevel();
handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded.");
return true;
@@ -825,7 +825,7 @@ public:
static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data...");
TC_LOG_INFO("misc", "Re-Loading SpellArea Data...");
sSpellMgr->LoadSpellAreas();
handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded.");
return true;
@@ -833,7 +833,7 @@ public:
static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... ");
TC_LOG_INFO("misc", "Re-Loading Spell Required Data... ");
sSpellMgr->LoadSpellRequired();
handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded.");
return true;
@@ -841,7 +841,7 @@ public:
static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Groups...");
TC_LOG_INFO("misc", "Re-Loading Spell Groups...");
sSpellMgr->LoadSpellGroups();
handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded.");
return true;
@@ -849,7 +849,7 @@ public:
static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells...");
TC_LOG_INFO("misc", "Re-Loading Spell Learn Spells...");
sSpellMgr->LoadSpellLearnSpells();
handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded.");
return true;
@@ -857,7 +857,7 @@ public:
static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells...");
TC_LOG_INFO("misc", "Re-Loading Spell Linked Spells...");
sSpellMgr->LoadSpellLinked();
handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded.");
return true;
@@ -865,7 +865,7 @@ public:
static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions...");
TC_LOG_INFO("misc", "Re-Loading Spell Proc Event conditions...");
sSpellMgr->LoadSpellProcEvents();
handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded.");
return true;
@@ -873,7 +873,7 @@ public:
static bool HandleReloadSpellProcsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data...");
TC_LOG_INFO("misc", "Re-Loading Spell Proc conditions and data...");
sSpellMgr->LoadSpellProcs();
handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded.");
return true;
@@ -881,7 +881,7 @@ public:
static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data...");
TC_LOG_INFO("misc", "Re-Loading Spell Bonus Data...");
sSpellMgr->LoadSpellBonusess();
handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded.");
return true;
@@ -889,7 +889,7 @@ public:
static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates...");
TC_LOG_INFO("misc", "Re-Loading Spell target coordinates...");
sSpellMgr->LoadSpellTargetPositions();
handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded.");
return true;
@@ -897,7 +897,7 @@ public:
static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions...");
TC_LOG_INFO("misc", "Re-Loading Aggro Spells Definitions...");
sSpellMgr->LoadSpellThreats();
handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded.");
return true;
@@ -905,7 +905,7 @@ public:
static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules...");
TC_LOG_INFO("misc", "Re-Loading Spell Group Stack Rules...");
sSpellMgr->LoadSpellGroupStackRules();
handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded.");
return true;
@@ -913,7 +913,7 @@ public:
static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras...");
TC_LOG_INFO("misc", "Re-Loading Spell pet auras...");
sSpellMgr->LoadSpellPetAuras();
handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded.");
return true;
@@ -921,7 +921,7 @@ public:
static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Page Texts...");
TC_LOG_INFO("misc", "Re-Loading Page Texts...");
sObjectMgr->LoadPageTexts();
handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded.");
return true;
@@ -929,7 +929,7 @@ public:
static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table...");
TC_LOG_INFO("misc", "Re-Loading Item Random Enchantments Table...");
LoadRandomEnchantmentsTable();
handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded.");
return true;
@@ -945,7 +945,7 @@ public:
}
if (*args != 'a')
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`...");
TC_LOG_INFO("misc", "Re-Loading Scripts from `event_scripts`...");
sObjectMgr->LoadEventScripts();
@@ -965,7 +965,7 @@ public:
}
if (*args != 'a')
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`...");
TC_LOG_INFO("misc", "Re-Loading Scripts from `waypoint_scripts`...");
sObjectMgr->LoadWaypointScripts();
@@ -978,7 +978,7 @@ public:
static bool HandleReloadWpCommand(ChatHandler* handler, const char* args)
{
if (*args != 'a')
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'");
TC_LOG_INFO("misc", "Re-Loading Waypoints data from 'waypoints_data'");
sWaypointMgr->Load();
@@ -998,7 +998,7 @@ public:
}
if (*args != 'a')
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`...");
TC_LOG_INFO("misc", "Re-Loading Scripts from `spell_scripts`...");
sObjectMgr->LoadSpellScripts();
@@ -1010,7 +1010,7 @@ public:
static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`...");
TC_LOG_INFO("misc", "Re-Loading Script strings from `db_script_string`...");
sObjectMgr->LoadDbScriptStrings();
handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded.");
return true;
@@ -1018,7 +1018,7 @@ public:
static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links...");
TC_LOG_INFO("misc", "Re-Loading Graveyard-zone links...");
sObjectMgr->LoadGraveyardZones();
@@ -1029,7 +1029,7 @@ public:
static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates...");
TC_LOG_INFO("misc", "Re-Loading Game Tele coordinates...");
sObjectMgr->LoadGameTele();
@@ -1040,9 +1040,9 @@ public:
static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading disables table...");
TC_LOG_INFO("misc", "Re-Loading disables table...");
DisableMgr::LoadDisables();
TC_LOG_INFO(LOG_FILTER_GENERAL, "Checking quest disables...");
TC_LOG_INFO("misc", "Checking quest disables...");
DisableMgr::CheckQuestDisables();
handler->SendGlobalGMSysMessage("DB table `disables` reloaded.");
return true;
@@ -1050,7 +1050,7 @@ public:
static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data...");
TC_LOG_INFO("misc", "Re-Loading Locales Achievement Reward Data...");
sAchievementMgr->LoadRewardLocales();
handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded.");
return true;
@@ -1058,7 +1058,7 @@ public:
static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards...");
TC_LOG_INFO("misc", "Re-Loading lfg dungeon rewards...");
sLFGMgr->LoadRewards();
handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded.");
return true;
@@ -1066,7 +1066,7 @@ public:
static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ...");
TC_LOG_INFO("misc", "Re-Loading Locales Creature ...");
sObjectMgr->LoadCreatureLocales();
handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded.");
return true;
@@ -1074,7 +1074,7 @@ public:
static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts...");
TC_LOG_INFO("misc", "Re-Loading Locales Creature Texts...");
sCreatureTextMgr->LoadCreatureTextLocales();
handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded.");
return true;
@@ -1082,7 +1082,7 @@ public:
static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... ");
TC_LOG_INFO("misc", "Re-Loading Locales Gameobject ... ");
sObjectMgr->LoadGameObjectLocales();
handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded.");
return true;
@@ -1090,7 +1090,7 @@ public:
static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... ");
TC_LOG_INFO("misc", "Re-Loading Locales Gossip Menu Option ... ");
sObjectMgr->LoadGossipMenuItemsLocales();
handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded.");
return true;
@@ -1098,7 +1098,7 @@ public:
static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... ");
TC_LOG_INFO("misc", "Re-Loading Locales Item ... ");
sObjectMgr->LoadItemLocales();
handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded.");
return true;
@@ -1106,7 +1106,7 @@ public:
static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... ");
TC_LOG_INFO("misc", "Re-Loading Locales NPC Text ... ");
sObjectMgr->LoadNpcTextLocales();
handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded.");
return true;
@@ -1114,7 +1114,7 @@ public:
static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... ");
TC_LOG_INFO("misc", "Re-Loading Locales Page Text ... ");
sObjectMgr->LoadPageTextLocales();
handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded.");
return true;
@@ -1122,7 +1122,7 @@ public:
static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... ");
TC_LOG_INFO("misc", "Re-Loading Locales Points Of Interest ... ");
sObjectMgr->LoadPointOfInterestLocales();
handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded.");
return true;
@@ -1130,7 +1130,7 @@ public:
static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... ");
TC_LOG_INFO("misc", "Re-Loading Locales Quest ... ");
sObjectMgr->LoadQuestLocales();
handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded.");
return true;
@@ -1138,7 +1138,7 @@ public:
static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards...");
TC_LOG_INFO("misc", "Re-Loading Player level dependent mail rewards...");
sObjectMgr->LoadMailLevelRewards();
handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded.");
return true;
@@ -1147,7 +1147,7 @@ public:
static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/)
{
///- Reload dynamic data tables from the database
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Auctions...");
TC_LOG_INFO("misc", "Re-Loading Auctions...");
sAuctionMgr->LoadAuctionItems();
sAuctionMgr->LoadAuctions();
handler->SendGlobalGMSysMessage("Auctions reloaded.");
@@ -1156,7 +1156,7 @@ public:
static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Conditions...");
TC_LOG_INFO("misc", "Re-Loading Conditions...");
sConditionMgr->LoadConditions(true);
handler->SendGlobalGMSysMessage("Conditions reloaded.");
return true;
@@ -1164,7 +1164,7 @@ public:
static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Creature Texts...");
TC_LOG_INFO("misc", "Re-Loading Creature Texts...");
sCreatureTextMgr->LoadCreatureTexts();
handler->SendGlobalGMSysMessage("Creature Texts reloaded.");
return true;
@@ -1172,7 +1172,7 @@ public:
static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts...");
TC_LOG_INFO("misc", "Re-Loading Smart Scripts...");
sSmartScriptMgr->LoadSmartAIFromDB();
handler->SendGlobalGMSysMessage("Smart Scripts reloaded.");
return true;
@@ -1180,7 +1180,7 @@ public:
static bool HandleReloadVehicleAccessoryCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table...");
TC_LOG_INFO("misc", "Reloading vehicle_accessory table...");
sObjectMgr->LoadVehicleAccessories();
handler->SendGlobalGMSysMessage("Vehicle accessories reloaded.");
return true;
@@ -1188,7 +1188,7 @@ public:
static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table...");
TC_LOG_INFO("misc", "Reloading vehicle_template_accessory table...");
sObjectMgr->LoadVehicleTemplateAccessories();
handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded.");
return true;
@@ -1197,7 +1197,7 @@ public:
static bool HandleReloadPhaseDefinitionsCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading phase_definitions table...");
TC_LOG_INFO("misc", "Reloading phase_definitions table...");
sObjectMgr->LoadPhaseDefinitions();
sWorld->UpdatePhaseDefinitions();
handler->SendGlobalGMSysMessage("Phase Definitions reloaded.");
@@ -1206,7 +1206,7 @@ public:
static bool HandleReloadRBACCommand(ChatHandler* handler, const char* /*args*/)
{
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading RBAC tables...");
TC_LOG_INFO("misc", "Reloading RBAC tables...");
sAccountMgr->LoadRBAC();
sWorld->ReloadRBAC();
handler->SendGlobalGMSysMessage("RBAC data reloaded.");