Revert "Core/Npc: Remove bytes1 once the npc start a combat"
This reverts commit 21b03e7d9bc9165f5e0cf4fbdc5bd9b1534dbcd7.
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-2
@@ -5542,9 +5542,8 @@ bool Unit::Attack(Unit* victim, bool meleeAttack)
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creature->SendAIReaction(AI_REACTION_HOSTILE);
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creature->CallAssistance();
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// Remove emote state and bytes - will be restored on creature reset
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// Remove emote state - will be restored on creature reset
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SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
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SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND);
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}
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// delay offhand weapon attack to next attack time
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