diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 167a221313..541dfbb623 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -938,12 +938,12 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex) // set basepoints for trigger with value effect if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE) { - if (m_spellInfo->Effects[effIndex].BasePoints == 0) - { - values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); - values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); - values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); - } + if (m_spellInfo->Effects[effIndex].BasePoints == 0) + { + values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); + values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); + values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); + } } // Remove spell cooldown (not category) if spell triggering spell with cooldown and same category diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 8c25fa1e24..60f641d905 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -3641,5 +3641,5 @@ void AddSC_generic_spell_scripts() new spell_gen_gift_of_naaru(); new spell_gen_replenishment(); new spell_gen_aura_service_uniform(); - new spell_gen_orc_disguise(); + new spell_gen_orc_disguise(); }