[7396] Fixed crash at group disband after some player invite decline and offline. Author: VladimirMangos
Correctly cleanup invites list at decline. --HG-- branch : trunk
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@@ -2165,7 +2165,7 @@ void Player::UninviteFromGroup()
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group->RemoveInvite(this);
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if(group->GetMembersCount() <= 1) // group has just 1 member => disband
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if(group->GetMembersCount() <= 1) // group has just 1 member => disband
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{
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if(group->IsCreated())
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{
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