Core/Misc: Cleanup worldserver/authserver main() functions to run des…
…tructors in predictable order * world/auth servers will now fail to startup if listen ports are in use * Restored "Network.OutUBuff" config option lost during boost transition (cherry picked from commit 6c92a48)
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750b6adca6
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@@ -45,7 +45,7 @@ std::string const WorldSocket::ClientConnectionInitialize("WORLD OF WARCRAFT CON
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WorldSocket::WorldSocket(tcp::socket&& socket)
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: Socket(std::move(socket)), _authSeed(rand32()), _OverSpeedPings(0), _worldSession(nullptr), _initialized(false)
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: Socket(std::move(socket)), _authSeed(rand32()), _OverSpeedPings(0), _worldSession(nullptr), _initialized(false), _sendBufferSize(4096)
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{
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_headerBuffer.Resize(2);
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}
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@@ -99,7 +99,7 @@ void WorldSocket::CheckIpCallback(PreparedQueryResult result)
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bool WorldSocket::Update()
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{
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EncryptablePacket* queued;
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MessageBuffer buffer;
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MessageBuffer buffer(_sendBufferSize);
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while (_bufferQueue.Dequeue(queued))
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{
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if (_worldSession && queued->size() > 0x400 && !queued->IsCompressed())
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@@ -112,7 +112,7 @@ bool WorldSocket::Update()
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if (buffer.GetRemainingSpace() < queued->size() + header.getHeaderLength())
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{
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QueuePacket(std::move(buffer));
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buffer.Resize(4096);
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buffer.Resize(_sendBufferSize);
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}
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if (buffer.GetRemainingSpace() >= queued->size() + header.getHeaderLength())
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