From ad0a3ecad9d0ba27090fd098400a0a3e15892b2e Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 30 Dec 2022 18:35:47 +0100 Subject: [PATCH] Core/Loot: kill more dead code from loot. these were leftovers of previous packet conversions --- src/server/game/Loot/Loot.h | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/server/game/Loot/Loot.h b/src/server/game/Loot/Loot.h index dcb65ff86f..ea5914920f 100644 --- a/src/server/game/Loot/Loot.h +++ b/src/server/game/Loot/Loot.h @@ -209,15 +209,8 @@ class LootValidatorRefManager : public RefManager //===================================================== -struct LootView; - -ByteBuffer& operator<<(ByteBuffer& b, LootItem const& li); -ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv); - struct TC_GAME_API Loot { - friend ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv); - NotNormalLootItemMap const& GetPlayerQuestItems() const { return PlayerQuestItems; } NotNormalLootItemMap const& GetPlayerFFAItems() const { return PlayerFFAItems; } NotNormalLootItemMap const& GetPlayerNonQuestNonFFAConditionalItems() const { return PlayerNonQuestNonFFAConditionalItems; }