[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. Author: Infinity
Also cleanups in #includes and singleton instantiate. --HG-- branch : trunk
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@@ -24,9 +24,6 @@
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#include "ObjectMgr.h" // for normalizePlayerName
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#include "ChannelMgr.h"
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INSTANTIATE_SINGLETON_1( AllianceChannelMgr );
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INSTANTIATE_SINGLETON_1( HordeChannelMgr );
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void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
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{
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sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
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