Core: Fix warnings

--HG--
branch : trunk
This commit is contained in:
Spp committed 2010-11-16 14:08:12 +01:00
1 parent 7abcf9812e
commit addd762c4d
19 files changed
+51 -51

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+11 -11
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@@ -35,7 +35,7 @@
SmartAI::SmartAI(Creature *c) : CreatureAI(c)
{
// copy script to local (pretection for table reload)
// copy script to local (protection for table reload)
mWayPoints = NULL;
mEscortState = SMART_ESCORT_NONE;
@@ -114,7 +114,7 @@ WayPoint* SmartAI::GetNextWayPoint()
return NULL;
}
void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* invoker)
void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* /*invoker*/)
{
if (me->isInCombat())// no wp movement in combat
{
@@ -347,7 +347,7 @@ void SmartAI::UpdateAI(const uint32 diff)
{
if (mFollowArrivedTimer < diff)
{
if (Creature* target = me->FindNearestCreature(mFollowArrivedEntry,INTERACTION_DISTANCE, true))
if (me->FindNearestCreature(mFollowArrivedEntry,INTERACTION_DISTANCE, true))
{
if (Player* plr = me->GetPlayer(*me, mFollowGuid))
{
@@ -495,7 +495,7 @@ void SmartAI::MoveInLineOfSight(Unit* who)
// AttackStart(who);
}
bool SmartAI::CanAIAttack(const Unit* who) const
bool SmartAI::CanAIAttack(const Unit* /*who*/) const
{
if (me->GetReactState() == REACT_PASSIVE)
return false;
@@ -649,7 +649,7 @@ void SmartAI::SummonedCreatureDespawn(Creature* unit)
GetScript()->ProcessEventsFor(SMART_EVENT_SUMMON_DESPAWNED, unit);
}
void SmartAI::UpdateAIWhileCharmed(const uint32 diff)
void SmartAI::UpdateAIWhileCharmed(const uint32 /*diff*/)
{
}
@@ -676,11 +676,11 @@ void SmartAI::OnCharmed(bool apply)
GetScript()->ProcessEventsFor(SMART_EVENT_CHARMED, NULL, 0, 0, apply);
}
void SmartAI::DoAction(const int32 param)
void SmartAI::DoAction(const int32 /*param*/)
{
}
uint32 SmartAI::GetData(uint32 id)
uint32 SmartAI::GetData(uint32 /*id*/)
{
return 0;
}
@@ -690,11 +690,11 @@ void SmartAI::SetData(uint32 id, uint32 value)
GetScript()->ProcessEventsFor(SMART_EVENT_DATA_SET, NULL, id, value);
}
void SmartAI::SetGUID(const uint64& guid, int32 id)
void SmartAI::SetGUID(const uint64& /*guid*/, int32 /*id*/)
{
}
uint64 SmartAI::GetGUID(int32 id)
uint64 SmartAI::GetGUID(int32 /*id*/)
{
return 0;
}
@@ -731,7 +731,7 @@ void SmartAI::sGossipSelect(Player* player, uint32 sender, uint32 action)
GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, sender, action);
}
void SmartAI::sGossipSelectCode(Player* player, uint32 sender, uint32 action, const char* code)
void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/)
{
}
@@ -898,4 +898,4 @@ class SmartTrigger : public AreaTriggerScript
void AddSC_SmartSCripts()
{
new SmartTrigger();
}
}