From ae7c54eb34db40f8914ce1bc8ca13b22ce26c3f2 Mon Sep 17 00:00:00 2001 From: Killyana Date: Tue, 19 Jul 2016 22:21:41 +0200 Subject: [PATCH] Core/Entities: Remove wrong immunity Closes #17363 --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a75ea08423..5533b7435b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10418,7 +10418,7 @@ bool Unit::isTargetableForAttack(bool checkFakeDeath) const return false; if (HasFlag(UNIT_FIELD_FLAGS, - UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC)) + UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE)) return false; if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->IsGameMaster())