From ae8f32024ac1af9f5c370fa7f333d2444afc992f Mon Sep 17 00:00:00 2001 From: Aokromes Date: Tue, 13 Sep 2016 04:26:59 +0200 Subject: [PATCH] Core/Opcodes: Enable 2 opcodes updates #56 --- src/server/game/Server/Protocol/Opcodes.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 68448a99f4..1fc2f0cd11 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -358,7 +358,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER(CMSG_MINIGAME_MOVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode ); DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - DEFINE_OPCODE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + DEFINE_OPCODE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); DEFINE_OPCODE_HANDLER(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck ); DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); @@ -380,7 +380,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_COLLISION_HEIGHT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleSetCollisionHeightAck ); DEFINE_OPCODE_HANDLER(CMSG_MOVE_SPLINE_DONE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode ); DEFINE_OPCODE_HANDLER(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode ); - DEFINE_OPCODE_HANDLER(CMSG_MOVE_WATER_WALK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck ); + DEFINE_OPCODE_HANDLER(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck ); DEFINE_OPCODE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode ); DEFINE_OPCODE_HANDLER(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera ); DEFINE_OPCODE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode );