Core/Spell: convert more spells to SpellScripts
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@@ -28,11 +28,15 @@
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enum MageSpells
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{
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SPELL_MAGE_BURNOUT = 29077,
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SPELL_MAGE_COLD_SNAP = 11958,
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SPELL_MAGE_FOCUS_MAGIC_PROC = 54648,
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SPELL_MAGE_FROST_WARDING_R1 = 11189,
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SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776,
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SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394,
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SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413,
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SPELL_MAGE_IGNITE = 12654,
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SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077,
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SPELL_MAGE_SQUIRREL_FORM = 32813,
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SPELL_MAGE_GIRAFFE_FORM = 32816,
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SPELL_MAGE_SERPENT_FORM = 32817,
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@@ -105,6 +109,51 @@ class spell_mage_blast_wave : public SpellScriptLoader
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}
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};
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// -44449 - Burnout
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class spell_mage_burnout : public SpellScriptLoader
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{
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public:
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spell_mage_burnout() : SpellScriptLoader("spell_mage_burnout") { }
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class spell_mage_burnout_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_mage_burnout_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_BURNOUT))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
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mana = CalculatePct(mana, aurEff->GetAmount());
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GetTarget()->CastCustomSpell(SPELL_MAGE_BURNOUT, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_mage_burnout_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_mage_burnout_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_mage_burnout_AuraScript();
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}
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};
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// 11958 - Cold Snap
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class spell_mage_cold_snap : public SpellScriptLoader
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{
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@@ -219,6 +268,57 @@ class spell_mage_fire_frost_ward : public SpellScriptLoader
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}
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};
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// 54646 - Focus Magic
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class spell_mage_focus_magic : public SpellScriptLoader
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{
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public:
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spell_mage_focus_magic() : SpellScriptLoader("spell_mage_focus_magic") { }
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class spell_mage_focus_magic_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_mage_focus_magic_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FOCUS_MAGIC_PROC))
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return false;
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return true;
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}
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bool Load()
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{
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_procTarget = NULL;
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return true;
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}
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bool CheckProc(ProcEventInfo& /*eventInfo*/)
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{
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_procTarget = GetCaster();
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return _procTarget && _procTarget->isAlive();
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, NULL, aurEff);
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
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}
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private:
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Unit* _procTarget;
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_mage_focus_magic_AuraScript();
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}
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};
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// -11426 - Ice Barrier
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class spell_mage_ice_barrier : public SpellScriptLoader
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{
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@@ -262,6 +362,53 @@ class spell_mage_ice_barrier : public SpellScriptLoader
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}
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};
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// -11119 - Ignite
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class spell_mage_ignite : public SpellScriptLoader
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{
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public:
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spell_mage_ignite() : SpellScriptLoader("spell_mage_ignite") { }
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class spell_mage_ignite_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_mage_ignite_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetProcTarget();
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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SpellInfo const* igniteDot = sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE);
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int32 pct = 8 * GetSpellInfo()->GetRank();
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int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks());
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amount += eventInfo.GetProcTarget()->GetRemainingPeriodicAmount(eventInfo.GetActor()->GetGUID(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE);
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GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_mage_ignite_AuraScript();
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}
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};
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// -44457 - Living Bomb
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class spell_mage_living_bomb : public SpellScriptLoader
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{
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@@ -339,6 +486,52 @@ class spell_mage_mana_shield : public SpellScriptLoader
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}
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};
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// -29074 - Master of Elements
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class spell_mage_master_of_elements : public SpellScriptLoader
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{
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public:
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spell_mage_master_of_elements() : SpellScriptLoader("spell_mage_master_of_elements") { }
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class spell_mage_master_of_elements_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_mage_master_of_elements_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
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mana = CalculatePct(mana, aurEff->GetAmount());
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if (mana > 0)
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GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_mage_master_of_elements_AuraScript();
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}
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};
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enum SilvermoonPolymorph
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{
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NPC_AUROSALIA = 18744,
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@@ -437,11 +630,15 @@ class spell_mage_summon_water_elemental : public SpellScriptLoader
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void AddSC_mage_spell_scripts()
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{
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new spell_mage_blast_wave();
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new spell_mage_burnout();
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new spell_mage_cold_snap();
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new spell_mage_fire_frost_ward();
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new spell_mage_focus_magic();
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new spell_mage_ice_barrier();
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new spell_mage_ignite();
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new spell_mage_living_bomb();
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new spell_mage_mana_shield();
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new spell_mage_master_of_elements();
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new spell_mage_polymorph_cast_visual();
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new spell_mage_summon_water_elemental();
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}
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