Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo *GetSpellProto is now GetSpellInfo *SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].* *sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo() *SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff() *SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class. *GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections *code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
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@@ -606,12 +606,12 @@ void SmartAI::AttackStart(Unit* who)
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}
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}
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void SmartAI::SpellHit(Unit* pUnit, const SpellEntry* pSpell)
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void SmartAI::SpellHit(Unit* pUnit, const SpellInfo* pSpell)
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{
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GetScript()->ProcessEventsFor(SMART_EVENT_SPELLHIT, pUnit, 0, 0, false, pSpell);
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}
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void SmartAI::SpellHitTarget(Unit* target, const SpellEntry* pSpell)
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void SmartAI::SpellHitTarget(Unit* target, const SpellInfo* pSpell)
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{
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GetScript()->ProcessEventsFor(SMART_EVENT_SPELLHIT_TARGET, target, 0, 0, false, pSpell);
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}
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