Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo *GetSpellProto is now GetSpellInfo *SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].* *sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo() *SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff() *SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class. *GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections *code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
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29c228a801
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195 files changed
+4630
-6929
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@@ -80,13 +80,13 @@ public:
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// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
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uint32 spell = handler->extractSpellIdFromLink((char*)args);
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if (!spell || !sSpellStore.LookupEntry(spell))
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if (!spell || !sSpellMgr->GetSpellInfo(spell))
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return false;
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char const* allStr = strtok(NULL, " ");
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bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer()))
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{
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handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell);
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@@ -118,13 +118,13 @@ public:
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static bool HandleLearnAllGMCommand(ChatHandler* handler, const char* /*args*/)
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{
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for (uint32 i = 0; i < GetSpellStore()->GetNumRows(); ++i)
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for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i)
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{
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(i);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
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continue;
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if (!sSpellMgr->IsSkillTypeSpell(i, SKILL_INTERNAL))
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if (!spellInfo->IsAbilityOfSkillType(SKILL_INTERNAL))
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continue;
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handler->GetSession()->GetPlayer()->learnSpell(i, false);
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@@ -154,12 +154,12 @@ public:
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if (!entry)
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continue;
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(entry->spellId);
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SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(entry->spellId);
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if (!spellInfo)
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continue;
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// skip server-side/triggered spells
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if (spellInfo->spellLevel == 0)
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if (spellInfo->SpellLevel == 0)
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continue;
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// skip wrong class/race skills
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@@ -218,7 +218,7 @@ public:
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if (!spellId) // ??? none spells in talent
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continue;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
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continue;
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@@ -297,7 +297,7 @@ public:
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if (!spellid) // ??? none spells in talent
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continue;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellid);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
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continue;
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@@ -456,7 +456,7 @@ public:
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if (skillLine->classmask && (skillLine->classmask & classmask) == 0)
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continue;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(skillLine->spellId);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, player, false))
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continue;
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