Core/Networking: Rewrite networking threading model

Each network thread has its own io_service - this means that all operations on a given socket except queueing packets run from a single thread, removing the need for locking
Sending packets now writes to a lockfree intermediate queue directly, encryption is applied in network thread if it was required at the time of sending the packet

(cherry picked from commit 97a79af4701621ec04b88c8b548dbc35d120e99e)
This commit is contained in:
Shauren committed 2016-02-20 13:08:03 +01:00
1 parent d4184065b6
commit b2e03a7448
12 files changed
+282 -184

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+57 -41
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@@ -25,6 +25,17 @@
#include <memory>
class EncryptablePacket : public WorldPacket
{
public:
EncryptablePacket(WorldPacket const& packet, bool encrypt) : WorldPacket(packet), _encrypt(encrypt) { }
bool NeedsEncryption() const { return _encrypt; }
private:
bool _encrypt;
};
using boost::asio::ip::tcp;
WorldSocket::WorldSocket(tcp::socket&& socket)
@@ -40,11 +51,8 @@ void WorldSocket::Start()
stmt->setString(0, ip_address);
stmt->setUInt32(1, inet_addr(ip_address.c_str()));
{
std::lock_guard<std::mutex> guard(_queryLock);
_queryCallback = io_service().wrap(std::bind(&WorldSocket::CheckIpCallback, this, std::placeholders::_1));
_queryFuture = LoginDatabase.AsyncQuery(stmt);
}
_queryCallback = std::bind(&WorldSocket::CheckIpCallback, this, std::placeholders::_1);
_queryFuture = LoginDatabase.AsyncQuery(stmt);
}
void WorldSocket::CheckIpCallback(PreparedQueryResult result)
@@ -78,17 +86,50 @@ void WorldSocket::CheckIpCallback(PreparedQueryResult result)
bool WorldSocket::Update()
{
EncryptablePacket* queued;
MessageBuffer buffer;
while (_bufferQueue.Dequeue(queued))
{
ServerPktHeader header(queued->size() + 2, queued->GetOpcode());
if (queued->NeedsEncryption())
_authCrypt.EncryptSend(header.header, header.getHeaderLength());
if (buffer.GetRemainingSpace() < queued->size() + header.getHeaderLength())
{
QueuePacket(std::move(buffer));
buffer.Resize(4096);
}
if (buffer.GetRemainingSpace() >= queued->size() + header.getHeaderLength())
{
buffer.Write(header.header, header.getHeaderLength());
if (!queued->empty())
buffer.Write(queued->contents(), queued->size());
}
else // single packet larger than 4096 bytes
{
MessageBuffer packetBuffer(queued->size() + header.getHeaderLength());
packetBuffer.Write(header.header, header.getHeaderLength());
if (!queued->empty())
packetBuffer.Write(queued->contents(), queued->size());
QueuePacket(std::move(packetBuffer));
}
delete queued;
}
if (buffer.GetActiveSize() > 0)
QueuePacket(std::move(buffer));
if (!BaseSocket::Update())
return false;
if (_queryFuture.valid() && _queryFuture.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
{
std::lock_guard<std::mutex> guard(_queryLock);
if (_queryFuture.valid() && _queryFuture.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
{
auto callback = std::move(_queryCallback);
_queryCallback = nullptr;
callback(_queryFuture.get());
}
auto callback = _queryCallback;
_queryCallback = nullptr;
callback(_queryFuture.get());
}
return true;
@@ -351,29 +392,7 @@ void WorldSocket::SendPacket(WorldPacket const& packet)
if (sPacketLog->CanLogPacket())
sPacketLog->LogPacket(packet, SERVER_TO_CLIENT, GetRemoteIpAddress(), GetRemotePort());
ServerPktHeader header(packet.size() + 2, packet.GetOpcode());
std::unique_lock<std::mutex> guard(_writeLock);
_authCrypt.EncryptSend(header.header, header.getHeaderLength());
#ifndef TC_SOCKET_USE_IOCP
if (_writeQueue.empty() && _writeBuffer.GetRemainingSpace() >= header.getHeaderLength() + packet.size())
{
_writeBuffer.Write(header.header, header.getHeaderLength());
if (!packet.empty())
_writeBuffer.Write(packet.contents(), packet.size());
}
else
#endif
{
MessageBuffer buffer(header.getHeaderLength() + packet.size());
buffer.Write(header.header, header.getHeaderLength());
if (!packet.empty())
buffer.Write(packet.contents(), packet.size());
QueuePacket(std::move(buffer), guard);
}
_bufferQueue.Enqueue(new EncryptablePacket(packet, _authCrypt.IsInitialized()));
}
void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
@@ -398,11 +417,8 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
stmt->setInt32(0, int32(realmID));
stmt->setString(1, authSession->Account);
{
std::lock_guard<std::mutex> guard(_queryLock);
_queryCallback = io_service().wrap(std::bind(&WorldSocket::HandleAuthSessionCallback, this, authSession, std::placeholders::_1));
_queryFuture = LoginDatabase.AsyncQuery(stmt);
}
_queryCallback = std::bind(&WorldSocket::HandleAuthSessionCallback, this, authSession, std::placeholders::_1);
_queryFuture = LoginDatabase.AsyncQuery(stmt);
}
void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSession, PreparedQueryResult result)
@@ -559,7 +575,7 @@ void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSes
if (wardenActive)
_worldSession->InitWarden(&account.SessionKey, account.OS);
_queryCallback = io_service().wrap(std::bind(&WorldSocket::LoadSessionPermissionsCallback, this, std::placeholders::_1));
_queryCallback = std::bind(&WorldSocket::LoadSessionPermissionsCallback, this, std::placeholders::_1);
_queryFuture = _worldSession->LoadPermissionsAsync();
AsyncRead();
}