Core/PacketIO: Prevented excessive WhoOpcode spam - solves possible crash/lag method
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@@ -94,7 +94,7 @@ m_playerRecentlyLogout(false), m_playerSave(false),
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m_sessionDbcLocale(sWorld->GetAvailableDbcLocale(locale)),
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m_sessionDbLocaleIndex(locale),
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m_latency(0), m_TutorialsChanged(false), recruiterId(recruiter),
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isRecruiter(isARecruiter)
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isRecruiter(isARecruiter), timeLastWhoCommand(0)
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{
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if (sock)
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{
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